FAQ

1. General Information

1. What is stickfight?
2. What if I don't give you my email address?
3. What's a seifu account and how do I get one?
4. What do the username symbols mean?
5. I got banned, what can I do?

2. Getting Started

1. What do I do now that I'm logged in?
2. Who should I fight?
3. How do I fight?

3. Technical Information

1. How does the XP equation work?
2. How does the weapon system work?
3. Are there any cheats?
4. I found a bug, what do I do?
5. I want to put a chatboard on my site, can you give me the code?



1. General Information

1. What is stickfight?

Stickfight is a fun little interactive time-waster. The basic premise is to meet interesting people and then beat the poo out of them in a variety of ways. In the last few months, the stickfight community has grown to more than 40,000 people, who have participated in over five million fights. Registration takes just a few seconds, and is entirely free.


2. What if I don't give you my email address?

You're under no obligation whatsoever to provide your email address to us when you register your account, but it will come in handy if you ever forget your password or if you want to be notified when your account is about to be expired.

We have a strict and well enforced privacy policy in which we specifically and categorically state that we refuse to ever sell your personal details, including your email address, and we will never, ever send you spam. The server stickfight is hosted on has to cope with upwards of ten thousand spam emails every single day -- believe us when we tell you how much we hate it.


3. What's a seifu account and how do I get one?

A seifu account is an upgraded account that has access to special features that regular accounts don't. Upon upgrading, seifu users are able to:

As if that wasn't enough, users will also receive 5,000 ki and a + next to their username on the chatboard and in the challengers list!

Upgrading is a simple process that requires a paypal account and a few seconds of your time. Just head over to the stickfight store and click the "upgrade to seifu" button and you'll be taken to the payment screen.


4. What do the username symbols mean?

In order to make identifying certain types of users easily, some users have special status characters attached to their username. Here's a list of each account type and the symbol associated with it:

Account TypeSymbol
RegularNone.
Silenced×
Seifu+
Moderator%
Administrator@

5. I got banned, what can I do?

We believe that bad users can reform and should be given the opportunity to do so. The only way to allow them to do so without opening the floodgates for the trolls is to apply a small surcharge to allow only those users who are genuinely dedicated to their accounts and aren't likely to reoffend to unban themselves.

If you wish to be unbanned, or wish to unban a friend's account, click here.

Note that unbanned accounts revert to regular user status: they will not regain seifu after a banning.


2. Getting Started

1. What do I do now that I'm logged in?

First of all, on the left hand side of your screen you'll notice your profile. This shows you information about your account and character that you need to pay attention to in order to play stickfight. Experience is how much XP you have. You gain XP by winning fights. Ki is a measure of skill and honour, and you also gain it by winning fights, or by purchasing it in the stickfight store. You need ki in order to use weapons (weapons are important if you want to earn more XP per fight.) Your level is also displayed, along with the amount of XP you need to reach the next level. Your rank indicates how well you're doing at the game overall.

Underneath your general stats are your fight stats, which detail how many fights you've won, lost, and drawn.

Your weapon skills follow your fight stats, and show you how well trained you are at using each weapon. Your progress is indicated by the blue bar to the right of the weapon name. You can get a direct indication of how many times you've used a particular weapon, and how many times you need to use it to attain full skill, by hovering your mouse pointer over its name.

The first thing you probably noticed after logging in is the live chat window in the middle of the screen. This is where people get together to talk about stuff, to request challenges, or to scream "HEYE HOW d0 I PLY THIZ GMAME" while mashing the keyboard with their fat, hairy palms. Feel free to introduce yourself and say hi; people are pretty friendly. Try not to be vulgar and don't harrass anybody, or you'll be silenced, which means you won't be able to chat at all. If you're a seifu and you're silenced, you lose access to your seifu abilities for the duration of your silencing, but will regain them when you're unsilenced.

Underneath the chat window you'll see your challenges table. It has four parts to it: incoming challenges, outgoing challenges, recently completed incoming challenges, and recently completed outgoing challenges. An incoming challenge is one that was sent to you, and an outgoing challenge is one that you sent to someone else. When you're sent a challenge, click the Y or the N associated with that challenge to accept or decline it. If you accept the fight, you'll be taken to the move selection screen. We'll talk more about that later.

Below the challenges table is a list of all the users currently stickfighting. Click a user's name to view their profile, or click the message or challenge links next to their names to message or challenge them.

On the right hand of the screen, at the very top, you can see a list of active threads on our forums. Feel free to register and join in on any discussions there; everybody's welcome.

After that is a box that lists how many private messages you have. If you have unread messages you can read them by clicking the Inbox link. You can send private messages to people by clicking the message link next to their username in the challengers list, or by opening your inbox and clicking the send link at the bottom of the list.

Finally, underneath the private messages list there's a small box reserved for snippets of the latest stickfight news. Pay attention to this box as it's updated fairly regularly and often contains important information.


2. Who should I fight?

It depends largely on how risky you want to play things. The amount of XP you win or lose in a fight is partially determined by the level of your opponent, so if you're a low-level fighter who chooses to fight a stickgod, you can potentially lose hundreds of XP and drop a level. Of course, you could also gain hundreds of XP and gain a level!

It's up to you to decide whether the risk is worth it or not.


3. How do I fight?

The new fight engine looks intimidating but is actually pretty easy to use.

Instead of a fight being won by the height of the attack like in the previous engine, the winner of each round is determined by whoever puts more amount of energy into it. As in the previous engine, weapons don't affect the outcome of the fight; they determine how much XP you win or lose in each round. Each weapon is more powerful than the one before it, starting with punches which earn the smallest amount of XP per round, and ending with katanas, which when fully trained earn the largest.

After choosing what moves you want to make (remember that you'll need ki to use weapons!), use the three sliders underneath the drop-down move selection menus to distribute all 100 points of energy among the three rounds, and click the submit button.

Note that to send multiple fights to the same person you must use the "Issue Challenge and Return" button, and not simply hit your browser's back button.

3. Technical Information

1. How does the XP equation work?

The XP equation takes into three different factors: the xp range of the weapon you used, your skill with that weapon, and the level of your opponent. This is the form the equation takes:

$xp = rand($weapon[min],$weapon[max]) *
(($weapon[skill] / 20) +
($opponent[level] / 2)))
Each weapon has a maximum and minimum XP amount. For instance, punches have a minimum of 5 and a maximum of 10; kicks have a minimum of 10 and a maximum of 15; nunchucks have a minimum of 15 and a maximum of 20, and so on.

Your skill with each weapon is expressed within the code as a percentage, and so is represented by a number between one and a hundred. Dividing this number by twenty leaves us with a number between one and five, which is then added to your opponents level divided by two.

The equation, therefore, generates a random number within the boundaries of a weapon's minimum and maximum value and then multiplies it by the sum of your skill (expressed as a number between one and five) and half your opponent's level (expressed as a number between one and five point five) to arrive at the amount of XP you will earn or lose for that particular round.


2. How does the weapon system work?

Each time you use a weapon, you gain proficiency with it and, as demonstrated by the XP equation, your level of proficiency with a weapon has an effect on how much XP you lose or gain when using it. Each weapon requires a different number of uses before you gain 100% proficiency, and that number is based on how powerful that weapon is. By way of comparison, punch requires only 80 uses to fully develop while katana requires 160 uses (or you can get 100% proficiency by purchasing a katana upgrade in the stickfight store.)


3. Are there any cheats?

No, absolutely not. There are bugs, I'm sure, but they're squashed as soon as they're found (and it's usually very easy to spot who's been exploiting them once they're found.) There are a few easter eggs hidden around the site, but I think it'll be a very long time before anyone finds one. If you do, though, contact us!


4. I found a bug, what do I do?

Click here to contact us. If you happen to find a bug that allows you to unfairly gain an advantage, don't continue to use it, even if you're just testing.


5. I want to put a chatboard on my site, can you give me the code?

We're currently developing the chatboard for use as an external module for other sites. There'll be a free version and a licensed version when it's finished. Keep your eyes peeled. Or don't. It's up to you, really.


If you have any comments or questions that aren't covered in this faq, feel free to contact us by clicking here.